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Friday, December 06, 2019
My AU2019 class recording is now available in Autodesk University website
If you are interested in learning more about Autodesk Forge Design Automation, here is my AU2019 class recording. You can also find its handout and presentation:
https://www.autodesk.com/autodesk-university/class/Learning-Lab-Modify-files-using-Design-Automation-API-2019
Hope you enjoy!
Cheers!
Tuesday, June 04, 2019
AU 2019 - Las Vegas
Voting is opened for AU2019 Las Vegas!
Please vote for my class:
"Modify files using Design Automation"
Please vote for my class:
"Modify files using Design Automation"
AutoCAD, Inventor, Revit and 3dsMax engines are now on the cloud and you can use them to perform batch operations, such as creating, modifying and migrating files or exporting data. This class will cover the basics on how to use app bundles, activities and workitems. Bring your own laptop or use the lab. This class requires basic knowledge on .NET and previous experience creating desktop apps for AutoCAD, Inventor, Revit or 3dsmax.
Key learnings:
• Understand the basics of Autodesk Forge
• Create your first app based on Autodesk Forge
• Learn how to define bundle and activity
• Learn how to use prepare files and submit workitem
Products:Forge, 3ds Max, Revit, AutoCADFocus:Getting started with new softwareTopics:AutoCAD and General Design, Software Development, Building Information Modeling (BIM)Industry:Software Development
Visit this page:
...and search for "Modify files using Design Automation"
Click "Vote" button to the left.
Thank you!
Tuesday, April 19, 2016
I’m going to be speaking at Forge DevCon 2016!
Autodesk has asked me to speak at their first-ever Forge Developers Conference (DevCon) to be held June 15-16 in San
Francisco. DevCon is an immersive, high-level gathering
of developers, innovators, and startups in the AEC, product design, and
manufacturing space who are building
next generation apps on the cloud.
For more information about the conference, check out the DevCon website.
If you are
building a business leveraging the cloud, you really need to come to this
conference!
DevCon is no ordinary conference –
you’ll get hands-on with tools to help you create new service offerings,
solutions and integrations for a cloud-connected product-development ecosystem;
meet face-to-face with the largest community of developers in
design and engineering from around the world; and learn best practices from
industry experts and engineers utilizing and developing the Forge Platform.
If
you’d like to join me at the conference, use this SPEAKER FRIENDS AND FAMILY
CODE (SpkrFriendofcdesk) and receive 30% off of Early Bird & General Admission tickets.
Tuesday, August 18, 2015
Find all AcDbLine Intersections
Hello,
This question came from Sandhya who asked how to find all line intersections into a drawing.
In this case, we will consider only intersections between AcDbLine entities.
First we need to prepare our CMap structure to be able to handle AcGePoint3d as the map key. The idea is to group all Lines passing through each intersection point.
CMap does not support AcGePoint3d because it does not know how to Hash it and also how to compare it as a key. To allow that we will need to define both HasKey and CompareElements templates as follows:
Next, we will collect the AcDbLine entities in ModelSpace:
Ok, with the lines collected we will then build our CMap with the information we need:
To demonstrate the use of this information, we then use our CMap data to create AcDbPoint entities on ModeSpace and also print a small report at the command prompt:
This is the sample DWG (remember to adjust the PTYPE):
And this is the prompt result:
Full source code can be downloaded from here:
LineIntersections_VS2012_ARX2015.zip
Best regards!
This question came from Sandhya who asked how to find all line intersections into a drawing.
In this case, we will consider only intersections between AcDbLine entities.
First we need to prepare our CMap structure to be able to handle AcGePoint3d as the map key. The idea is to group all Lines passing through each intersection point.
CMap does not support AcGePoint3d because it does not know how to Hash it and also how to compare it as a key. To allow that we will need to define both HasKey and CompareElements templates as follows:
// These are template classes to allow AcGePoint3d do be used as a Key do CMap class
const double _dTol = 0.0001;
template<> UINT AFXAPI HashKey<AcGePoint3d> (AcGePoint3d key)
{
CString sPoint;
sPoint.Format(_T("%f,%f,%f"),key.x, key.y ,key.z);
UINT iHash = (NULL == &key) ? 0 : HashKey((LPCSTR)sPoint.GetBuffer());
return iHash;
}
template<> BOOL AFXAPI CompareElements<AcGePoint3d, AcGePoint3d>
(const AcGePoint3d* pElement1, const AcGePoint3d* pElement2)
{
if ((pElement1 == NULL) || (pElement2 == NULL))
return false;
AcGeTol gTol;
gTol.setEqualPoint(_dTol); // Point comparison tolerance
return (pElement1->isEqualTo(*pElement2,gTol));
}
Next, we will collect the AcDbLine entities in ModelSpace:
// Collect lines from ModelSpace
Acad::ErrorStatus es;
AcDbDatabase *pDb = acdbHostApplicationServices()->workingDatabase();
AcDbBlockTableRecordPointer pBTR(acdbSymUtil()->blockModelSpaceId(pDb),AcDb::kForWrite);
AcDbBlockTableRecordIterator *pIter = NULL;
pBTR->newIterator(pIter, true);
AcDbObjectIdArray arrLines;
while(!pIter->done())
{
AcDbEntity *pEnt = NULL;
es = pIter->getEntity(pEnt, AcDb::kForRead);
if (es == Acad::eOk)
{
if (pEnt->isKindOf(AcDbLine::desc()))
arrLines.append(pEnt->objectId());
pEnt->close();
}
pIter->step(true);
}
delete pIter;
pIter = NULL;
if (arrLines.length() == 0)
{
acutPrintf(_T("There are no lines in Model Space!\n"));
return;
}
else
{
acutPrintf(_T("We've found %d lines in Model Space!\nChecking intersection with tolerance %f...\n"),
arrLines.length(), _dTol);
}
Ok, with the lines collected we will then build our CMap with the information we need:
// Process lines in pairs
CMap<AcGePoint3d,AcGePoint3d,AcDbObjectIdArray,AcDbObjectIdArray&> mapLines;
acdbTransactionManager->startTransaction();
for (int i=0; i<arrLines.length()-1; i++)
{
AcDbLine* pLineA = NULL;
if (acdbTransactionManager->getObject((AcDbObject*&)pLineA,arrLines[i], AcDb::kForRead) == Acad::eOk)
{
for (int j=i+1; j<arrLines.length(); j++)
{
AcDbLine* pLineB = NULL;
if (acdbTransactionManager->getObject((AcDbObject*&)pLineB,arrLines[j], AcDb::kForRead) == Acad::eOk)
{
AcGePoint3dArray arrPts;
if (pLineA->intersectWith(pLineB,AcDb::kOnBothOperands,arrPts) == Acad::eOk)
{
if (arrPts.length() > 0)
{
for (int p=0; p<arrPts.length(); p++)
{
AcDbObjectIdArray arrExist;
if (mapLines.Lookup(arrPts[p],arrExist) == TRUE)
{
// Existing point...
if (arrExist.contains(pLineA->objectId()) == false)
mapLines[arrPts[p]].append(pLineA->objectId());
if (arrExist.contains(pLineB->objectId()) == false)
mapLines[arrPts[p]].append(pLineB->objectId());
}
else
{
// New point...
AcDbObjectIdArray arrNewEnts;
arrNewEnts.append(pLineA->objectId());
arrNewEnts.append(pLineB->objectId());
mapLines.SetAt(arrPts[p],arrNewEnts);
}
}
}
}
}
}
}
}
acdbTransactionManager->endTransaction();
To demonstrate the use of this information, we then use our CMap data to create AcDbPoint entities on ModeSpace and also print a small report at the command prompt:
// Just as demonstration, walk through points and add an AcDbPoint entity to ModelSpace then print the info
POSITION pos = mapLines.GetStartPosition();
while (pos)
{
AcGePoint3d ptKey(0,0,0);
AcDbObjectIdArray arrEnts;
mapLines.GetNextAssoc(pos,ptKey, arrEnts);
AcDbPoint* ptEnt = new AcDbPoint(ptKey);
AcDbObjectId idPointEnt;
pBTR->appendAcDbEntity(idPointEnt,ptEnt);
ptEnt->close();
CString sEnts;
for (int e=0; e<arrEnts.length(); e++)
{
ACHAR pBuff[255] = _T("");
arrEnts[e].handle().getIntoAsciiBuffer(pBuff);
CString sBuff;
sBuff.Format( (e==arrEnts.length()-1) ? _T("%s"): _T("%s,"), pBuff);
sEnts += sBuff;
}
CString sPromptReport;
sPromptReport.Format(_T("Point (%.4f, %.4f, %.4f) - Entities [%s]\n"),ptKey.x, ptKey.y, ptKey.z, sEnts);
acutPrintf(sPromptReport);
}
Command: LINEINTS
We've found 8 lines in Model Space!
Checking intersection with tolerance 0.000100...
Point (49.4194, 7.7097, 0.0000) - Entities [1E0,1E1]
Point (43.8908, 18.4889, 0.0000) - Entities [1DF,1E0]
Point (37.2051, 11.5104, 0.0000) - Entities [1DF,1E1]
Point (32.4059, 13.0038, 0.0000) - Entities [1DE,1E1]
Point (33.7651, 7.9199, 0.0000) - Entities [1DE,1DF]
Point (30.4900, 20.1703, 0.0000) - Entities [1DD,1DE]
Point (20.6648, 16.6573, 0.0000) - Entities [1E1,1E2]
Point (22.1562, 13.7469, 0.0000) - Entities [1DD,1E2]
Point (24.4172, 15.4897, 0.0000) - Entities [1DD,1E1]
Point (17.0892, 9.8415, 0.0000) - Entities [1DC,1DD]
Point (16.3380, 17.5581, 0.0000) - Entities [1DB,1DC]
Full source code can be downloaded from here:
LineIntersections_VS2012_ARX2015.zip
Best regards!
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